Throughout the entire loot field fiasco involving Star Wars: Battlefront II, one of many widespread questions was: as an alternative of getting gamers pay-to-win by microtransactions why not simply allow them to unlock new costumes by beauty loot bins? Nicely, EA lastly answered that query, however it might not make quite a lot of sense to diehard followers.
EA CFO, Blake Jorgensen, talked about through the Credit score Suisse 21st Annual Know-how, Media & Telecom Convention (by way of GamesIndustry.biz) that the explanation Star Wars: Battlefront II does not have beauty loot bins is as a result of Vader in pink is not a part of canon…
The one factor we’re very centered on and so they’re extraordinarily centered on isn’t violating the canon of Star Wars. It is an incredible model that is been constructed over many, a few years. So should you did a bunch of beauty issues, you would possibly begin to violate the canon. Darth Vader in white in all probability does not make sense, versus in black. To not point out you in all probability don’t desire Darth Vader in pink. No offense to pink, however I do not suppose that is proper within the canon.
Earlier to that remark, Jorgensen tried to clarify what EA’s strategy was to together with pay-to-win mechanics in Star Wars: Battlefront II as an alternative of simply utilizing beauty loot bins like in Overwatch. In line with Jorgensen, he claims that some folks do not have time to play video games, so EA needed to have microtransactions balanced in order that for these individuals who do not have time they’ll simply pay to not play the sport by buying microtransactions to hurry up development and immediately unlock extra highly effective tools.
Jorgensen side-steps any of the present critical threats of laws presumably looming over the usage of premium loot bins in AAA video games by saying that the one purpose EA eliminated the microtransactions was because of shopper complaints. There are stories indicating that Disney gave EA a name in mild of lawmakers and playing commissions chiming in on loot bins doubtlessly being a type of playing.
Nonetheless, Jorgensen’s feedback about not utilizing beauty loot bins because of canon was the identical excuse EA used earlier than with not together with content material from Star Wars: The Force Awakens and The Clone Wars stating that it will disrupt canon, though there was no canon within the 2015 outing of Star Wars: Battlefront because it had no story mode and didn’t have a narrative to tie into any of the films. In actual fact, there have been a lot of canon-disruptive parts within the sport, akin to sure heroes showing on sure maps, and sporting sure outfits on sure planets that broke with lore. As an illustration, the Battle of Jakku within the sport featured Boba Fett, though he wasn’t even a part of that combat.
The entire canon factor additionally loses weight when others have rightfully introduced out that the cosmetics may have been primarily based on the canon-outfits from the Star Wars universe: Vader with and with out his masks, broken Vader, younger Luke, Jedi Luke, starfighter Luke, Leia in her princess garb, Leia in her Hoth gear, or Common Leia. The builders may have averted any lore-breaking beauty outfits and centered solely on what appeared within the movies.
There have been loads of choices to incorporate cosmetics in Star Wars: Battlefront II as an alternative of permitting folks to pay for upgrades to get a bonus over different gamers. Nonetheless, it seems beauty loot bins is one thing EA merely had no real interest in at the moment.