It is not usually single-player targeted recreation will get greater than a yr’s value of post-launch DLC consideration, however that is precisely what followers can anticipate out of Final Fantasy XV. Transferring into its second yr out within the wild, the most recent from Sq. Enix has an entire bunch of latest content material ready for 2018, together with at the least three new “episodes” of DLC.
Over on the Japanese Youtube web page for Ultimate Fantasy XV, the writer has put collectively a two-hour “Lively Time Report” (through Gematsu) highlighting current modifications made to the sport, in addition to extra content material set to reach subsequent yr.
Whereas FFXV launched in late 2016, an entire bunch of additional content material has been added over the previous 12 months. This included extra gameplay chapters targeted on different characters, promotional crossover occasions with Assassin’s Creed Origins and, most not too long ago, a multiplayer update that lets gamers create their very own character and set out on adventures with different gamers.
The 2018 calendar appears to be simply as busy. Nonetheless, Sq. Enix won’t finalize these plans till the tip of 2017. As soon as that occurs, we are able to apparently anticipate one other replace with all the particulars.
In the intervening time, Director Hajime Tabata has acknowledged that he want to launch one other three DLC episodes to the sport all through the following yr, fleshing out the story of FFXV even additional. The primary deliberate episode will concentrate on Ardyn, which can apparently give extra element in regards to the recreation’s world. Tabata additionally mentions that he is heard followers wish to see an episode specializing in Luna, although nothing has been introduced but.
It feels like launch dates for future DLC will stay nebulous for some time. We noticed one thing comparable this previous yr with Resident Evil VII. Caught off guard by the important success of the core recreation, DLC was pushed again with a view to enable the workforce to make it nearly as good as they presumably might. Primarily based on the FFXV report, Tabata is taking an identical method, saying that DLC will not be made obtainable till it is “enough.”
As a last observe, Tabata states that he needs to create DLC for FFXV shifting ahead that surprises gamers. In different phrases, he needs content material that is going to get of us who’ve left the sport to wish to come again and play some extra.
That every one sounds fairly implausible if they’ll pull it off effectively. The time period “games as service” has been thrown round loads these days, however we would say Ultimate Fantasy XV is among the few video games that nails that idea, which is doubly shocking since it is not even designed to be a multiplayer recreation. The core providing was substantial, and all of this additional content material appears to be including high quality experiences to what’s already obtainable. If that prepare retains on rolling into 2018, we’re blissful to climb on board.